“Racism, Sexism, and Video Games: Social Justice Campaigns and the Struggle for Gamer Identity”. This was the title of the first Quello Lecture for the new academic year. Professor Lisa Nakamura introduced several extreme examples of sexism and racism, but the real issue of the lecture and of the audience’s comments was not merely the prominence of some very ugly and disgusting phenomena in the gaming world. Rather, it was the interface between the gaming universe and the real world; it was about culture and culture wars, about social justice warriors, about women and men, about feminism and anti-feminism, […]
Time Magazine ran an article last week by game journalist Leigh Alexander on “Sexism, Lies and Video Games: The Culture War Nobody Is Winning” http://time.com/3274247/video-game-culture-war/ Game researchers and game designers who think deeply about who we are when we play videogames and how games affect us will be attending and presenting at the international Meaningful Play conference (http://meaningfulplay.msu.edu) in East Lansing, October 16-18. The Quello Center invites the general public and conference attendees to a pre-conference lecture: “‘Racism, Sexism, and Video Games: Social Justice Campaigns and the Struggle for Gamer Identity’ by Lisa Nakamura. The talk will be on October […]