Media and Information Policy Issues

From discussions in courses and within the Quello Center Advisory Board, the Center has been developing a set of key issues tied to media, communication and information policy and practice. We’d welcome you thoughts on issues we’ve missed or issues noted that do not merit more sustained research and debate. Your feedback on this list would be most welcome, and will be posted as comments on this post.

Quello Advisory Board Meeting

Quello Advisory Board Meeting

I. Innovation-led Policy Issues

New Developments around Robotics and Artificial Intelligence: What are the implications for individual control, privacy, and security? Security is no longer so clearly a cyber issue as cyber security increasingly shapes the physical world of autonomous vehicles, drones, and robots.

Internet of Things (IoT): With tens of billions of things moving online, how can individuals protect their privacy and safety and well being as their environments are monitored and controlled by their movement through space? There are likely to be implications for urban informatics, transportation and environmental systems, systems in the household, and worn (wearables above). A possible focus within this set would be on developments in households.

Wearables: What appears to be an incremental step in the IoT space could have major implications across many sectors, from health to privacy and surveillance.

The Future of Content Delivery: Content delivery, particularly around broadcasting of film and television, in the digital age: technology, business models, and social impact of the rapidly developing ecosystem, such as on localism, diversity, and quality.

Free (and Open Source) Software: The prominence and future of free as well as open source software continues to evolve. Are rules, licensing, and institutional support, such as around the Free Software Foundation, meeting the needs of this free software community?

Big Data: How can individuals protect their privacy in the age of computational analytics and increasing capture of personal data and mass surveillance? What policies or practices can be developed to guide data collection, analysis, and public awareness?

Encryption: Advances in encryption technologies at a time of increasing threats to the privacy of individual communications, such as email, could lead to a massive uptake of tools to keep private communications private. How can this development be accelerated and spread across all sectors of the Internet community?

Internet2: Just as the development of the Internet within academia has shaped the future of communications, so might the next generation of the Internet – so-called Internet2 – have even greater implications in shaping the future of research and educational networking in the first instance, but public communications in the longer-term. Who is tracking its development and potential implications?

Other Contending Issues: Drones, Cloud computing, …

II. Problem-led Initiatives

Transparency: Many new issues of the digital age, such as concerns over privacy and surveillance, are tied to a lack of transparency. What is being done with your data, by whom, and for what purposes? In commercial and governmental settings, many public concerns could be addressed to a degree through the provision of greater transparency, and the accountability that should follow.

Censorship and Internet Filtering: Internet filtering and censorship was limited to a few states at the turn of the century. But over the last decade, fueled by fear of radical extremist content, and associated fears of self-radicalization, censorship has spread to most nation states. Are we entering a new digital world in which Internet content filtering is the norm? What can be done to mitigate the impact on freedom of expression and freedom of connection?

Psychological Manipulation: Citizen and consumers are increasingly worried about the ways in which they can be manipulated by advertising, (fake) news, social media and more that leads them to vote, buy, protest, or otherwise act in ways that the purveyors of the new propaganda of the digital age would like. While many worried about propaganda around the mass media, should there be comparable attention given to the hacking of psychological processes by the designers of digital media content? Is this a critical focus for consumer protection?

(In)Equities in Access: Inequalities in access to communication and information services might be growing locally and globally, despite the move to digital media and ICTs. The concept of a digital divide may no longer be adequate to capture these developments.

Privacy and Surveillance: The release of documents by Edward Snowden has joined with other events to draw increasing attention to the threats of mass unwarranted surveillance. It has been an enduring issue, but it is increasingly clear that developments heretofore perceived to be impossible are increasingly feasible and being used to monitor individuals. What can be done?

ICT4D or Internet for Development: Policy and technology initiatives in communication to support developing nations and regions, both in emergency responses, such as in relation to infectious diseases, or around more explicit economic development issues.

Digital Preservation: Despite discussion over more than a decade, it merits more attention, and stronger links with policy developments, such as ‘right to forget’. ‘Our cultural and historical records are at stake.’

III. Enduring Policy Issues Reshaped by Digital Media and Information Developments

Media Concentration and the Plurality of Voices: Trends in the diversity and plurality of ownership, and sources of content, particularly around news. Early work on media concentration needs new frameworks for addressing global trends on the Web, with new media, in print media, automated text generation, and more.

Diversity of Content: In a global Internet context, how can we reasonably quantify or address issues of diversity in local and national media? Does diversity become more important in a digital age in which individuals will go online or on satellite services if the mainstream media in a nation ignore content of interest to their background?

Privacy and Privacy Policy: Efforts to balance security, surveillance and privacy, post-Snowden, and in wake of concerns over social media, and big data. White House work in 2014 on big data and privacy should be considered. Policy and practice in industry v government could be a focus. Is there a unifying sector specific perspective?

Freedom of Expression: New and enduring challenges to expression in the digital age.

IV. Changing Media and Information Policy and Governance

Communication Policy: Rewrite of the 1934 Communications Act, last up-dated in 1996: This is unlikely to occur in the current political environment, but is nevertheless a critical focus.

Universal Access v Universal Service: With citizens and consumers dropping some traditional services, such as fixed line phones, how can universal service be best translated into the digital age of broadband services?

Network Neutrality: Should there be Internet fast lanes and more? Efforts to ensure the fair treatment of content, from multiple providers, through regulation has been one of the more contentious issues in the USA. To some, the issue has been ‘beaten to death’, but it has been brought to life again through the regulatory initiatives of FCC Chairman Wheeler, and more recently with the new Trump Administration, where the fate of net neutrality is problematic. Can we research the implications of this policy?

Internet Governance and Policy: Normative and empirical perspectives on governance of the Internet at the global and national level. Timely issue critical to future of the Internet, and a global information age, and rise of national Internet policy initiatives.

Acknowledgements: In addition to the Quello Advisory Board, special thanks to some of my students for their stimulating discussion that surfaced many of these issues. Thanks to Jingwei Cheng, Bingzhe Li, and Irem Yildirim, for their contributions to this list.

Primary takeaways

  • Digital inequality shows larger impacts on youth academic performance as compared to time spent on screens.

  • Digital skills play a significant role in mediating unstructured online engagement (social media use, playing video games, browsing the web) and youth academic, social, and psychosocial development.

  • Unstructured online engagement and face-to-face social interaction are complementary and continuously interact to create and enhance youth capital outcomes.


A familiar story: concerns of screen time

Today’s discussions of adolescent well-being have coalesced around a clear narrative: teenagers spend too much time online, and their academic performance, mental health, and social lives are deteriorating as a result. A steady stream of academic papers, books, and op-eds, alongside a growing number of policy proposals––school phone bans, age-gated social media use, restrictive screen-time limits––rest on the same underlying claim, aligning with a contemporary, digitized version of the displacement hypothesis:

Screen time, particularly the unstructured, free-time spent on social media, gaming, watching video content, or browsing the web, is said to displace the productive face-to-face activities that build adolescents into capable adults.

The implied and often practiced solution is restriction. In response, this dissertation tested this claim directly, and placed it within the broader context of adolescence.

Across three years, I followed 653 Michigan adolescents from early through late adolescence: in grades 8 or 9 (survey one, 2019) to grades 11 or 12 (survey two, 2022). Notably, these students, studied over time, were part of a broader pooled sample of 5,825 students across the same eighteen highschools. The study window captured the year before and the year after the peak of the COVID-19 pandemic and related lockdown orders, functioning as an unprecedented stress test for theories of adolescent social, academic, and digital life and, importantly, as a benchmark to compare the effects of pandemic-related change and inequality to those effects from screen time alone.

Across four studies of adolescents, consisting of six cross-sectional and longitudinal analyses, findings are not consistent with the displacement narrative, nor the broader concerns about the time youth spend on screens.

Findings are, however, consistent with something the current public and (most) academic discussions have largely overlooked or ignored: the gaps and inequalities that determine whether adolescents can access and use the internet meaningfully in the first place.

What the displacement hypothesis overlooks

Displacement and related research and policy concerning the time young people spend online assumes a “zero-sum” model of adolescent day-to-day time. An hour online is an hour not spent studying, reading, sleeping, or interacting face-to-face (i.e., time spent on more productive or developmentally “better” activity).

Indeed, this makes sense logically. However, as an empirical claim, this model requires time spent online to behave differently from all other ways adolescents allocate time; it must produce uniquely negative outcomes and be inherently harmful across digital contexts, rather than the typical mix of trade-offs corresponding to, and often overlooked among any other social or developmental context.

Yet, online time does not differ from other youth activity. Instead, I find it has a mix of pros, cons, and even some “uniquely digital” benefits which youth utilize for social and academic gains. When I compared unstructured digital media use against traditional face-to-face interaction and activities, both produced similar patterns: some negative associations with academic outcomes, some null, and some positive.

Trade-offs within traditional face-to-face activity (for example, social time with friends and family, or time spent in after-school extracurriculars) are treated as ordinary developmental experiences that must be experienced for the betterment of development. The identical trade-offs involving digital time tend to be overlooked or ignored, and online engagement is perceived as altogether harmful.

A growing body of evidence, including this dissertation, do not support that distinction. Indeed, the developmental context is routinely misread, leaving out the context of the experiences and time spent on digital, as well as face-to-face activities, interactions, existing inequalities, and changes inherent to development. As such, I proposed a novel framework to understand these contexts:

Digital capital exchange

Rather than treating screen time as a unified harm, this dissertation advances an exchange”-based framework, grounded in James Coleman’s theories of youth capital and digital inequality scholarship, particularly following Eszter Hargittai, Jan van Dijk, and Alexander van Deursen (see this list of all dissertation references for full works).

The core proposition is that adolescents’ online engagement is not an alternative to developmental activity but another, albiet modern domain through which young people accumulate and mobilize online resources––particularly digital skills––that work alongside existing social networks and experiences to be exchanged for human capital (measured as: academic achievement, aspirations, STEM interest) and social capital (peer networks, community participation, extracurricular involvement).

Online time is not the mechanism; instead, it is digital skills that I find to be the most vital component in youth capital exchange and enhancement. Unstructured online engagement contributes to online skills; those skills, accumulated and mobilized alongside existing peer, family, and community networks, translate into the outcomes researchers and parents care about, i.e., academic achievement, aspirations, and face-to-face interaction and social networks.

This digital capital framework treats online and in-person contexts as complementary rather than antagonistic, and it situates adolescents’ digital lives within the structural conditions––connectivity quality, device reliability, autonomy of use––that determine whether exchange can occur at all.


Methods (in brief)

Paper-and-pencil surveys were administered to students in classrooms at two time-points: spring 2019 (N=2,876) and spring 2022 (N=2,949), across the same eighteen predominantly rural Michigan schools, grades 8–12. Official, nationally-ranked standardized reading, writing, and math test scores (PSAT 8/9, PSAT 10, SAT; College Board) were then anonymously linked to students’ survey responses with the help of participating districts.

Cross-sectional path analyses modeled pooled and wave-specific samples (pooled N=5,825); two-wave cross-lagged panel models tested reciprocal, longitudinal relationships on the 653 students who completed both surveys. Multi-group analyses of the cross-lagged panel models compared relationships between girls (N=345) and boys (N=308). All longitudinal models included time-invariant socioeconomic covariates as well as time-varying covariates to reduce omitted-variable bias.

Key findings: an overview

To summarize, to the best of my ability, eight chapters across 376 pages, I present two primary findings:

First: digital inequality predicted larger and more consistent declines in human capital than screen time did.

Unreliable home internet and technology maintenance problems––experiencing and/or dealing with broken or outdated devices and software, restrictive school-issued hardware, issues with connecting to or maintaining internet access––decreased youth GPA and standardized test achievement. And, these effect sizes were substantially larger than any negative direct effect from unstructured digital media use.

Across all four empirical studies, digital inequality emerged as the most substantial predictor of academic and developmental decline.

Second: digital skills mediated the relationship between online time and adolescent academic and social outcomes.

Unstructured digital media use, particularly online gaming and web browsing, predicted higher internet and social media skills for adolescents, which in turn predicted stronger academic achievement and self-efficacy (human capital), and social interaction and extracurricular participation (social capital). The positive indirect effect of screen time through skills offset or exceeded any small negative direct effects across several outcomes (supporting our existing peer-reviewed work: Hales & Hampton, 2025, and which you can read more about here).

These exchange processes were amplified when peer and family networks were modeled alongside digital skills, consistent with the premise that online and offline contexts operate together rather than in competition. The effect was not universal: social media skills amplified rather than offset a negative association with consistency of interest, one of the two subscales of grit. The exchange framework describes a contextual and conditional, domain-specific mechanism, not a blanket defense of time spent online.

Implications

If digital inequality, and not screen time, is the primary predictor of adolescent academic and developmental decline, and still warrants concern regarding access quality and experience even with the broader adoption of digital devices across the United States, the current policy emphasis on restriction is pointed at the wrong target. The evidence supports a different set of priorities.

Stable, reliable home (fast) broadband should be treated as an educational prerequisite rather than a consumer amenity. Unreliable connectivity exerted larger downward pressure on human capital than any measure of screen time, and that pressure intensified during the pandemic-era reliance on digital infrastructure. Technology maintenance, device repair, replacement, technical support, and the flexibility to install software and explore the web autonomously, matters as much as initial access, and school-issued devices that restrict autonomous use appear to hinder skill accumulation rather than support it.

Restrictive parental mediation of internet use was negatively associated with grit and self-efficacy at magnitudes comparable to the positive contributions of face-to-face activity. This challenges the assumption that digital restriction functions protectively. Instructive mediation, teaching adolescents to verify information, navigate platforms critically, and mobilize online resources toward meaningful ends, is the posture the data supports.

Finally, the technical skill-building that occurs through gaming, self-directed exploration, and deep web use is skill-building, not wasted time. Closing the persistent gender gap in these domains likely requires legitimizing technical play for girls, rather than restricting it for everyone.

None of the above is an argument that screen time is benign. It is an argument that screen time is the wrong focus, particularly when studied mostly in isolation. Context matters substantially, whether that is time spent on other activities during adolescence, the period of adolescence itself, digital inequality, resources gained from such online use, and how all such factors interact. The factor that predicts whether a given adolescent can convert online engagement into capital outcomes is structural: access, infrastructure, skills, and the autonomy to use them. These factors are distributed unevenly, and its uneven distribution, not hours logged, is what separates adolescents who thrive from those who fall behind.

The full dissertation is available through Michigan State University’s ProQuest archive, or see the embedded full-text PDF below. I’m happy to share papers, preprints, or the underlying framework with anyone interested and working in this area––don’t hesitate to reach out via my contact form. Thanks for reading.

Media and Information Policy Issues